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Vary GPU mode spline rendering lost
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Hey 123456_, there is a known problem when splines are instanced (it is internally reported as VC4D-1625). I have raised the priority on this issue, but meanwhile, the only workaround you can use until then is to enable the global motion blur (in render settings) and add V-Ray object properties tags to the instanced renderable splines with custom motion blur samples.
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