Announcement

Collapse
No announcement yet.

Node material in viewport.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Node material in viewport.

    While the problems with displaying the standard material remained unchanged in 5.1, I have to admit that the nodal material works much more efficiently. The new nodal material in the viewport is displayed much nicer, faster, and also renders the preview faster and better. Good work.
    I have a question (as with standard material) about displaying transparency and metal surfaces. If it is better, all materials are displayed in the viewport based on the diffuse color, transparency is ignored. Same with reflections and metalness.

    Will the correct display be implemented in the future?

    It seems that I will be converting everything manually one more time, this time for nodal materials. Converter would be nice.

    Click image for larger version

Name:	Cinema_4D_CDrOb1RaYq.jpg
Views:	194
Size:	1.03 MB
ID:	1117626

  • #2
    Hi Makushimu, we do have plans for improvements on the viewport representation of materials. But please note that we have limited control over the viewport preview and while improvements are possible, most of the options in materials are impossible to achieve in the viewport.
    Deyan Hadzhiev
    Developer
    chaos.com

    Comment

    Working...
    X