Hi,
if I could wish a tutorial, I would go for the geometry tag. Sometimes I have great results, sometimes not.. honestly don‘t always know why and it takes sometimes much time to play around with the settings..
What‘s the requirements of the texture for best results … linear/non linear | 16 bit / 32 bit | tif / exr…. ? I believe 32 float exr is good… but it is not always available..
OpenSubDiv or subdivision… or none?
So a few words additional to the documentary or a quick tutorial for dump, would be much appreciated….
if I could wish a tutorial, I would go for the geometry tag. Sometimes I have great results, sometimes not.. honestly don‘t always know why and it takes sometimes much time to play around with the settings..
What‘s the requirements of the texture for best results … linear/non linear | 16 bit / 32 bit | tif / exr…. ? I believe 32 float exr is good… but it is not always available..
OpenSubDiv or subdivision… or none?
So a few words additional to the documentary or a quick tutorial for dump, would be much appreciated….
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