Hi,
I'm often struggling with lights being too bright to near objects - perfect case scenario is an aircraft cabin with area lights are put in each window. First seat always gets highly over-lit, and the rest of cabin is barely lit. Maybe Vray falloff is "real-world", but it does not apply to many scenes. If it would be perfect, then a single light dome would lit the whole interior - and we all now that's not how it works. It's hard adding additional lights in such small and detailed areas.
My big wish would be adding a light falloff control - A simple slider between current falloff and no fallow would be perfect and everything we would need.
aleksandar.kasabov - Is that possible?
Thanks!
Rafal
I'm often struggling with lights being too bright to near objects - perfect case scenario is an aircraft cabin with area lights are put in each window. First seat always gets highly over-lit, and the rest of cabin is barely lit. Maybe Vray falloff is "real-world", but it does not apply to many scenes. If it would be perfect, then a single light dome would lit the whole interior - and we all now that's not how it works. It's hard adding additional lights in such small and detailed areas.
My big wish would be adding a light falloff control - A simple slider between current falloff and no fallow would be perfect and everything we would need.
aleksandar.kasabov - Is that possible?
Thanks!
Rafal
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