Hello everyone,
We invite you to beta-test our upcoming support for Houdini's Solaris and the V-Ray Hydra delegate.
The Beta is open to all existing users and you will find the builds containing the V-Ray Hydra delegate available for download at the V-Ray 5 for Houdini nightlies section of the Chaos Website*.
In the Beta, we have added support for the following features:
We also plan to expand upon what is already supported as we progress. Any suggestions for improving the V-Ray Hydra delegate with new functionality are highly appreciated!
Currently, the following V-Ray features are not yet implemented:
* Please note that the V-Ray Hydra delegate is activated for V-Ray 5 builds for Houdini versions greater than 18.5.462**, on Windows and Linux only. OSX support is coming at a later stage.
** If possible, please use the latest Houdini production build (18.5.532 as of April 29, 2021) .
We invite you to beta-test our upcoming support for Houdini's Solaris and the V-Ray Hydra delegate.
The Beta is open to all existing users and you will find the builds containing the V-Ray Hydra delegate available for download at the V-Ray 5 for Houdini nightlies section of the Chaos Website*.
In the Beta, we have added support for the following features:
- Live & Referenced (through USD) geometry
- Instancing & Variants
- V-Ray Lights
- V-Ray Materials
- V-Ray Displacement
- V-Ray Subdivision
- V-Ray Physical Camera (with Depth of Field & Motion Blur)
- V-Ray Object Properties (through Render Geometry Settings LOP)
- V-Ray Matte Surfaces (through Render Geometry Settings LOP)
- V-Ray Render Settings (through Render Settings LOP)
- V-Ray Production/Final rendering (through USD Render ROP LOP)
- V-Ray Batch rendering (through Husk)
We also plan to expand upon what is already supported as we progress. Any suggestions for improving the V-Ray Hydra delegate with new functionality are highly appreciated!
Currently, the following V-Ray features are not yet implemented:
- AOVs support is not implemented yet (coming soon)
- V-Ray Environment Fog is not implemented yet (coming soon)
- V-Ray Aerial Perspective is not implemented yet (coming soon)
- V-Ray Clipper is not implemented
- V-Ray Fur is not implemented
- V-Ray Plane is not implemented
- V-Ray Proxy import is not available due to a Solaris limitation
- V-Ray VRScene import is not available due to a Solaris limitation
- Using USD PrimVars for shading has no effect
- Crash with V-Ray Color to Mono VOP
- Updating Displacement materials will occasionally require a delegate restart
- V-Ray materials will fail at automatically generating a Preview Surface Shader (Material Library LOP)
- The V-Ray Hydra delegate will occasionally require a viewport pan/zoom to force an update
* Please note that the V-Ray Hydra delegate is activated for V-Ray 5 builds for Houdini versions greater than 18.5.462**, on Windows and Linux only. OSX support is coming at a later stage.
** If possible, please use the latest Houdini production build (18.5.532 as of April 29, 2021) .