Hello!
V-Ray 7 for Houdini, Update 1 is out!
Some useful links:This release brings Chaos Scans materials - a library of materials scanned from the real world, to Chaos Cosmos. You can now make use of more than 3,000 physically based materials such as metal, rubber, wood, fabric, foil, stone, and more! Preview, import and render them for quick set up and realistic results.
We've further improved volumetric rendering workflows with support for native Houdini volumes, both in legacy /out context and Solaris.
V-Ray specific workflows such as the V-Ray Decal and V-Ray Aerial Perspective are now available in Solaris, too.
General Solaris/USD cross-DCC interoperability has been addressed with a plethora of bug fixes and usability improvements, both for USD itself, and MaterialX.
Finally, a simple Chaos Cloud implementation for Solaris is now available that we hope to further build upon in the future.
Happy rendering!
V-Ray 7 for Houdini, Update 1 is out!
Some useful links:This release brings Chaos Scans materials - a library of materials scanned from the real world, to Chaos Cosmos. You can now make use of more than 3,000 physically based materials such as metal, rubber, wood, fabric, foil, stone, and more! Preview, import and render them for quick set up and realistic results.
We've further improved volumetric rendering workflows with support for native Houdini volumes, both in legacy /out context and Solaris.
V-Ray specific workflows such as the V-Ray Decal and V-Ray Aerial Perspective are now available in Solaris, too.
General Solaris/USD cross-DCC interoperability has been addressed with a plethora of bug fixes and usability improvements, both for USD itself, and MaterialX.
Finally, a simple Chaos Cloud implementation for Solaris is now available that we hope to further build upon in the future.
Happy rendering!
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