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(Fixed) [HOU-1466] V-Ray For Houdini - How do we use bercon maps with distortion?

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  • (Fixed) [HOU-1466] V-Ray For Houdini - How do we use bercon maps with distortion?

    Hi guys,
    Im not sure how to use 1 bercon map to distort another bercon map. The help files are too dry to understnad. Is anyone able to get bercon map distortion working? Thanks.
    Last edited by Gosho.Genchev; 03-01-2020, 08:39 AM.

  • #2
    Problem is found, looks like Bercon uses it's own uvw plugin which is missing in VFH. I've added the request in our system. But for now you can use a V-Ray Noise as a workaround.
    Georgy Chakarov | QA
    www.chaosgroup.com
    georgy.chakarov@chaosgroup.com

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    • #3
      Thanks. This will be very helpful.

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      • #4
        Hey, stevejjd ,

        the UV Bercon VOP is added in the nightly/nightly builds. I've added an example scene here: https://drive.google.com/file/d/1gIL...ew?usp=sharing

        Cheers!
        gosho.genchev@chaosgroup.com

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        • #5
          Amazing work. Thanks so much for the effort.

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          • #6
            Hi, Does this work with V-Ray CPU? Thanks.

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            • #7
              Originally posted by chakarov View Post
              Problem is found, looks like Bercon uses it's own uvw plugin which is missing in VFH. I've added the request in our system. But for now you can use a V-Ray Noise as a workaround.
              I think the problem is back, the distortion is completely gone.

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