Hi guys.
I am trying to make an Automotive material using Vray car paint.
I would preffer to use the coat parameter to drive the reflective layer but there is no GGX (GTR) Tail falloff parameter.
I preffer not to blend a vray coat overtop using a faloff map as it doesnt look the same.
There is a visible difference between a vray material using its own specular compared to one that gets its specular from a blend material using a falloff curve.
I am trying to make an Automotive material using Vray car paint.
I would preffer to use the coat parameter to drive the reflective layer but there is no GGX (GTR) Tail falloff parameter.
I preffer not to blend a vray coat overtop using a faloff map as it doesnt look the same.
There is a visible difference between a vray material using its own specular compared to one that gets its specular from a blend material using a falloff curve.
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