Hello, I'm working with packed primitives and trying to use for example @Cd attribute to drive a color change in the material builder using User-Color node. It works flawlessly with CPU but gets completely removed from calculation in RTX/GPU mode (and hybrid as well).
Is this a bug or something that's not implemented yet? Are there any workarounds?
Thanks in advance!
Is this a bug or something that's not implemented yet? Are there any workarounds?
Thanks in advance!

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