Hello!
Im trying to manipulate the uv but it doesnt seem to work with the texture() function.
Here is a simple case
shader simple_color_tex
(
string input_tex = "",
output color result = color(0.0, 0.0, 0.0)
)
{
result = texture(input_tex, u+0.5, v);
}
The goal is to make the window box shader by julius ihle to work in houdini vray
http://julius-ihle.de/?p=2451
Somebody that can help that has more osl experience?
example file:
https://drive.google.com/drive/folde...FI?usp=sharing
Im trying to manipulate the uv but it doesnt seem to work with the texture() function.
Here is a simple case
shader simple_color_tex
(
string input_tex = "",
output color result = color(0.0, 0.0, 0.0)
)
{
result = texture(input_tex, u+0.5, v);
}
The goal is to make the window box shader by julius ihle to work in houdini vray
http://julius-ihle.de/?p=2451
Somebody that can help that has more osl experience?
example file:
https://drive.google.com/drive/folde...FI?usp=sharing
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