Announcement

Collapse
No announcement yet.

file sequence as texture

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • file sequence as texture

    I want to use a file sequence as a texture using filename.$F5.jpg. It seems to work but gives me a warning on the ImageFile Node (Can not have channels which depend on time). I've had issues before using expressions with shadingnodes (the also seemed to work at first but then had problems when rendering sequences). Should this work and if not, is there a workaround for that?

    Cheers,

    Ronny

  • #2
    Yes, a long time ago it was requested so it should work, although if you go for anything more complex than $F in the string path, you may hit something that's not handled.

    You may be safer animating the Sequence -> Frame Number parameter. Tested on my end with simple expressions and the export appears correct. I've attached the file here:
    https://drive.google.com/file/d/1eoh...ew?usp=sharing


    Hope that helps!
    gosho.genchev@chaosgroup.com

    Comment


    • #3
      Thanks for the help!

      Comment


      • #4
        It would be great, though, if vray could handle expressions smoothly. Not super important, but it would make some stuff easier.

        Comment


        • #5
          In case if someone else has troubles with this:
          -Use Texture_0000.jpg name insted of Texture_$F4.jpg
          -Turn on Auto Transfer Function from filename
          -make sure the Frame Sequence parameter is on. It was hidden in my vray build.

          https://i.imgur.com/HpstRBO.png

          Comment

          Working...
          X