Is there a way to skip existing rendered frames when rendering with V-Ray Houdini? Or is that only a Maya thing?
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[HOU-579] Skip Existing?
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Hey, corestudio ,
apologies for the delayed response. You are correct, this is not yet implemented - it's been logged it as a feature request already - I've tagged the forum thread with the ticket number. I'll inform you as soon as there's progress on this.
All the best!
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