Can anyone help with explaining a basic shader setup for VDB files with a density attribute?
As far as I can tell, the docs on the chaos group website are out of date; they describe a workflow using a VrayVolumeGrid to load a VDB, but this node actually error's saying it can only read .aur files.
I have read on this forum that you can simply use a Houdini 'File' SOP to read a VDB, which i have done, but then I'm not sure about the shading model which needs to be applied. Can anyone provide any tips? At this point, I'm just trying to get some basic fog using a simple VDB to work.
Thanks for any pointers.
As far as I can tell, the docs on the chaos group website are out of date; they describe a workflow using a VrayVolumeGrid to load a VDB, but this node actually error's saying it can only read .aur files.
I have read on this forum that you can simply use a Houdini 'File' SOP to read a VDB, which i have done, but then I'm not sure about the shading model which needs to be applied. Can anyone provide any tips? At this point, I'm just trying to get some basic fog using a simple VDB to work.
Thanks for any pointers.
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