Maybe a weird question but is it possible to save down geo which has been displaced in rendertime?
For example we have ground which has displacement in rendertime and we want to save out a geometry which matches exactly the displaced geometry in render for setdressing or proxys for animators.
Regards Alexis
For example we have ground which has displacement in rendertime and we want to save out a geometry which matches exactly the displaced geometry in render for setdressing or proxys for animators.
Regards Alexis
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