I've got a large patch of shaded geo that Ive dropped a vrayFur node on... what are the requirements to get the fur to read the shading colors... is a texture map input required? vertex color attrs?
edit: idiot - figured that I just needed to shade the grass itself... thought Id done that, I hadnt
edit: idiot - figured that I just needed to shade the grass itself... thought Id done that, I hadnt
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