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(done) [HOU-2031] VFB color corrections for animation renders

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  • (done) [HOU-2031] VFB color corrections for animation renders

    Hi, is there a way how to "burn in" the VFB color corrections (Exposure, Hue/Sat, etc) into the final output EXR when rendering a frame range?
    You can obviously recreate these in Nuke/Fusion etc - but some are quite hard to recreate (Highlight Burn) to match the VFB exactly.

    Thanks!
    Last edited by chakarov; 22-07-2020, 12:52 PM.

  • #2
    Hi lukasvojir , the option to save CC in raw files is missing,but you could use this post-translate script to activate it. This could affect not only RGB, but render elements as well!

    Code:
    import vray
    
    renderer = vray.VRayRenderer()
    
    for node in renderer.plugins:[INDENT]if node.getType() == 'SettingsOutput' :[/INDENT][INDENT=2]node.img_rawFileSaveColorCorrections = 1
    [/INDENT]
    Last edited by chakarov; 22-07-2020, 12:54 PM.
    Georgy Chakarov | QA
    www.chaosgroup.com
    georgy.chakarov@chaosgroup.com

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    • #3
      lukasvojir ,the option to save VFB color corrections in raw files is added in last nightly build. It is in "Advanced" group in "Images" tab of V-Ray ROP node.
      Georgy Chakarov | QA
      www.chaosgroup.com
      georgy.chakarov@chaosgroup.com

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      • #4
        Great, thank you for the advice and adding that to the build, will have a look!

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        • #5
          Originally posted by chakarov View Post
          lukasvojir ,the option to save VFB color corrections in raw files is added in last nightly build. It is in "Advanced" group in "Images" tab of V-Ray ROP node.
          Stumbled over that one. Nice!

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