Hi,
When dealing with alembic files that are used to drive instances nodes or copy to points SOP nodes this alembic files need to get unpacked so each individual point is read, this unfortunately leads as always, that unpacked data is going to be written into your vrayscene files. My question then is, is there any way to avoid this? This can lead to some really huge files when dealing with animated points.
Is there an alternative way to do this that doesn't involve caching the instances out to a new alembic file? Any suggestion is appreciated.
Best,
david.
When dealing with alembic files that are used to drive instances nodes or copy to points SOP nodes this alembic files need to get unpacked so each individual point is read, this unfortunately leads as always, that unpacked data is going to be written into your vrayscene files. My question then is, is there any way to avoid this? This can lead to some really huge files when dealing with animated points.
Is there an alternative way to do this that doesn't involve caching the instances out to a new alembic file? Any suggestion is appreciated.
Best,
david.
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