Hi all,
So I have a project where I'm rendering internals of a hearing aid style product. The internals change from render to render, but the 'shell' remains the same.
As you're aware, when the objects are behind the glass material, they are slightly altered by the refraction of the light (warped/magnified)
So... Is it possible to render out the objects, as though they were seen through the glass, with the glass hidden at render time?
It'd be ideal to render the shell once and then batch render the different configurations.
Cheers!
Alex
So I have a project where I'm rendering internals of a hearing aid style product. The internals change from render to render, but the 'shell' remains the same.
As you're aware, when the objects are behind the glass material, they are slightly altered by the refraction of the light (warped/magnified)
So... Is it possible to render out the objects, as though they were seen through the glass, with the glass hidden at render time?
It'd be ideal to render the shell once and then batch render the different configurations.
Cheers!
Alex
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