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Tips on Rendering VDB Volumes with Volume Grid shader QUICKLY!

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  • Tips on Rendering VDB Volumes with Volume Grid shader QUICKLY!

    Hi All,

    I have a simple test scene setup where I'm instancing some cloud VDB's around on a grid (via 'copy_to_points') to make some cloudscapes.
    The VDB's have a Volume Grid shader applied, and are rendering correctly - however I've noticed that I don't seem to be able to use really low sampling settings on the Image Sampler to achieve _very fast and noisy quick test renders_.
    Even with Min & Max Samples = 1, and the AA Noise Threshold at 0.5, I am still getting 'clean' renders; yet they are much slower than I want to be working - i.e. I'm looking at rendertimes around half an hour+, whereas I'm trying to churn out super noisy frames which finish in a couple of minutes so I can iterate quickly....
    Any tips - it's like the Volume Grid shader seems decoupled from the AA Image Sampler - I'm sure it's not; I'm sure there is a setting somewhere I'm overlooking but I don't know what it is....

    Vray 5 for Houdini...

    Any help most appreciated.



  • #2
    where you gonna see the difference in speed is on the shader itself, play with the sampling go higher if you want to get quicker result.

    https://docs.chaosgroup.com/display/.../Rendering+tab

    Also, if you use the GPU is way faster than the CPU to get results with volumes in general.

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    • #3
      I can only speak for maya, but I think you have to switch to ray-traced light scattering.
      if this doesn't work try disabling light cache. Can't check myself right now. But I believe it's one of the two settings

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      • #4
        Dear sv, hello. Please observe that the following is done:
        ​​
        1. Volume Light Cache must be OFF
        2. Light Scattering Type must be set to Ray-Traced
        3. Optimize Big Volumetric Grids must be OFF
        Click image for larger version

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        Best regards,
        TS
        Last edited by tsvetomira.girginova; 25-04-2023, 05:56 AM.
        Tsvetomira Girginova | chaos.com
        3D Support (AEC,HOU,C4D) Team Lead | contact us

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