I have really tried to get V4H to work on H and it is very unreliable for me on both my Linux workstation and Mac laptop. Here are some issues:
- doesn't use camera properties (like fisheye) when rendering IPR
- after the above fail, regular rendering also doesn't use the camera properties until I have restarted H
- Rendering fisheye on CPU works (given the above!) but switching to GPU only builds the light cache in fisheye and then the actual rendering goes back to some regular camera
- PDG ropvray almost always reports and issue wirth syncing internal nodes when the .hip file is opened.
- PDG usage in general is very flaky and also seems to brake other renderers (can't render in mantra in PDG anymore!)
I can of course get basic objects to render etc and it looks ok, but I especially need the PDG integration and fisheye to work
Any other experiences? Is it better on Windows? I really prefer to stay in Linux but for this project I could go Windows if that is the only way to get stuff to work at the moment!
/F
- doesn't use camera properties (like fisheye) when rendering IPR
- after the above fail, regular rendering also doesn't use the camera properties until I have restarted H
- Rendering fisheye on CPU works (given the above!) but switching to GPU only builds the light cache in fisheye and then the actual rendering goes back to some regular camera
- PDG ropvray almost always reports and issue wirth syncing internal nodes when the .hip file is opened.
- PDG usage in general is very flaky and also seems to brake other renderers (can't render in mantra in PDG anymore!)
I can of course get basic objects to render etc and it looks ok, but I especially need the PDG integration and fisheye to work
Any other experiences? Is it better on Windows? I really prefer to stay in Linux but for this project I could go Windows if that is the only way to get stuff to work at the moment!
/F
Comment