I use vrscene import in SOP and add an attribute string for a primitive on the packed scene. (just as I would do with other geo that was created inside H). But when rendering out the cryptomatte all vrscene objects are missing. I had hoped that maybe it was possible to solve this by extracting geo from vrscene and then pack manually but that only crashes the system... Any experiences or solutions to this issue? Edit: not all vrscenes crash when I try to unpack them. This needs some bug fixes ASAP.
Did some further tests and exactly the same problem if I try to use multimatte instead.
Did some further tests and exactly the same problem if I try to use multimatte instead.
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