This is a very stupid question--how can I get rid of my SSS noise (in any circumstance, CPU renderer, mainly for the skin material but this applies to all I've tried)? I know other renderers you can dial in SSS samples but I haven't found that option in VRay (probably looking right past it--I also can't find the milk in the fridge). I also haven't found a way to increase light samples. The only way I've found is to jack the min subdivs in the sampler section WAY up--taking it from 1 to 20 got rid of a lot of the noise (but it's still quite noisy) while increasing the render time of my test area from 15 seconds to more than 2 minutes. This is just a dumb simple test scene with a slab of skin and a light rectangle underneath.
I know this is very remedial--to date I've just sort of hacked through things and buried them under film grain, but it's time to put on my big boy rendering pants.
I know this is very remedial--to date I've just sort of hacked through things and buried them under film grain, but it's time to put on my big boy rendering pants.
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