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Why do VDBs take so long to submit to deadline?

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  • Why do VDBs take so long to submit to deadline?

    Title says it all really... VRay seems to read in the VDB for some reason instead of just throwing a link into the VRScene.

    Why is this? and is there any way I can prevent this from happening? It takes forever to submit a scene to deadline.

    I have even considered generating an empty VDB for scene submission, then replacing it with the real one with a pre-render script.

  • #2
    you need to read the vdb as packed disk primitive. This way vray will just link to it and not put it in the vrscene file.

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    • #3
      Even with packed disk primitives, some operations still take too long, I've had that issue before. VRScenes are still small but it takes a lot of time and memory to write them. Last time it had something to do with vray reading bounding boxes, unpacking on the way.
      Hristo Velev
      MD/FX Lead, Bottleship VFX
      Sofia, Bulgaria

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      • #4
        yeah I was reading as a packed disk prim.

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        • #5
          Hey all,

          It was the case about 6 months ago that indeed, V-Ray was looking up the VDBs before writing the paths to the VRScene. This has been resolved and I can't reproduce the described behavior on my end. Could you please point me to the build number from the V-Ray -> About V-Ray window in Houdini's top menu bar?

          Best regards!
          gosho.genchev@chaosgroup.com

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          • #6
            Great, will test that, thanks!
            Hristo Velev
            MD/FX Lead, Bottleship VFX
            Sofia, Bulgaria

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            • #7
              Thanks for the update.
              I will double check that I am doing everything right on my end.

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              • #8
                As an update, I checked what we were doing here and it turns out we weren't loading properly as a packed prim. Doing it correctly makes it all work very fast as I would expect!

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                • #9
                  It used to be the case that VDBs were a bit slow even when using packed prims, but this was greatly improved in the last half year. We had a project last year with lots of VDBs and this was pushed into Chaos for improvement and since then things got a lot better in that sense.
                  Word of advice if I may, try to deploing studio wide defaults for the File node to already be set to read as packed primitives by default, will save you a lot of issues

                  Best,
                  David.
                  David Anastácio // Accenture Song - VFX
                  https://www.accenture.com/us-en/serv...visual-effects

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                  • #10
                    Good idea. Thanks David.

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