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(Resolved) adaptive bucket splitting

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  • (Resolved) adaptive bucket splitting

    Hi,

    what are the plans to bring adaptive bucket splitting to vfh. This seems to be low hanging fruit to increase renderspeed in a lot of situations.

  • #2
    Hey ronald_a ,

    We will definitely have this feature in Houdini with a future V-Ray release - it's part of V-Ray Core so bringing it over is, as you've mentioned, a no brainer

    Best regards!
    gosho.genchev@chaosgroup.com

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    • #3
      Hey Gosho.Genchev,

      will this "future release" still be vray5.x? It would be really nice to have that in before vray 6 as this still seems pretty far in the future and I am very certain that we will not move to vray 6 right when it comes out.

      I mean maya and max have it with vray5... just saying

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      • #4
        This is controlled by SettingsRegionsGenerator::dynbuckets option, it's hidden and was always enabled in Houdini.
        So, it works for you in Maya, but not in Houdini?
        V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
        andrei.izrantcev@chaos.com
        Support Request

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        • #5
          Hi bdancer, yes it works in Maya but not in Houdini (I just re-checked with the latest nightly). When you say it was always enabled I am wondering if we are talking about the same thing as this has been in Maya for just only two months.

          I am talking about this: https://www.chaos.com/blog/how-adapt...lDFiHWZ3LE4qrA

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          • #6
            bdancer thanks a lot for enabling adaptive bucket splitting so quickly. This is awesome!

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