Hi, I was trying to transfer materials from Maya scene to Houdini using vrscene. I was able to unpack vrscene in Houdini and get the shading network but the only thing not transferring is the displacement network. In Maya, I tried both, applying the displacementShader in the ShadingGroup and the v-ray displacement node on the geo itself, still only the displacement shader in missing when unpacking in Houdini. Whereas Displacement works I don't unpack and render directly from the vrscene. Is this a limitation? Any workarounds? My main goal is to transfer the shading network between DCCs.
Thanks
Thanks
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