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  • VRAM cache

    I have an issue with GPU rendering, I have one scene created in HOUDINI with lots of particles, exported to vrscene and render it with v-ray standalone
    The issue is with the VRAM, as shown on the picture each another frame incrise the use of VRAM, which mean that for each 5-6 frames i have to stop the render, which clear the VRAM to 0 and start it again, is there any script or parameter i could use with v-ray standalone to clear the v-ram after each frame so I dont have to do it manualy?

    I have the same issue while using bulid in Houdini V-Ray plugin

    best Patryk.
    Attached Files

  • #2
    Hey patryk_pawlak

    Sounds like a memory leak, this shouldn't happen. Is there a chance I can have a look at your vrscene
    Reproducing on our side, I will make sure this gets solved

    Best,
    Muhammed
    Muhammed Hamed
    V-Ray GPU product specialist


    chaos.com

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