Announcement

Collapse
No announcement yet.

UserColor (color + alpha)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • UserColor (color + alpha)

    How can I get Color+Alpha using UserColor node?

    UserColor reads correctly the v@Color parameter.
    My expectation was that p@Color would work for Color+Alpha?

  • #2
    > My expectation was that p@Color would work for Color+Alpha?

    What is p@Color and v@Color? float4 geometry attribute? We support only float3 attributes.
    You'll have to add a separate attribute for alpha and read it separately.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

    Comment


    • #3
      Yes, exactly, float4 attribute.

      No problem, it works with a separate attribute, it's just that the UserColor Node looks like Color+Alpha, so I was wondering if it can accept float4.

      Comment

      Working...
      X