I was rendering a forest scene, nothing special , one sun light and one sky dome with hdr image, but darkside of the trees are too dark, is there a way to increase indirect lighting without doing the following:
1.use ambient light
2.increase diffuse contribution of sun and / or sky dome light
3.use auto exposure setting
4.render out GI channel and increase its brightness in post process
I know there are work arounds, but it's natural to have a parameter called "GI multiplier" in render setting I think.
1.use ambient light
2.increase diffuse contribution of sun and / or sky dome light
3.use auto exposure setting
4.render out GI channel and increase its brightness in post process
I know there are work arounds, but it's natural to have a parameter called "GI multiplier" in render setting I think.
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