Hi,
Is there a way to get access to the decal projection box from the Vray decal node in Houdini?
What I want to do is be able to edit the project geometry or connect custom geometry to use as the projection shape.
It would be a fast and easy way to assign different shaders to complex objects and could be animated.
If this isnt yet possible, what it needs is an input for the node where you can connect a shape to override/replace the size parameter.
Is there a way to get access to the decal projection box from the Vray decal node in Houdini?
What I want to do is be able to edit the project geometry or connect custom geometry to use as the projection shape.
It would be a fast and easy way to assign different shaders to complex objects and could be animated.
If this isnt yet possible, what it needs is an input for the node where you can connect a shape to override/replace the size parameter.
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