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Is there a function implemented in V-Ray Houdini to bake V-Ray's 3D Displacement and export it to vrmesh?
Same script function as $.modifiers[].write_vrmesh in 3dsMax
It was originally implemented in V-Ray for Houdini so yes, it's there, you need to add V-Ray Object Properties to the geometry object, then it's under "V-Ray" -> "Object Properties" -> "Bake Geometry" tab.
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