I`m just rendering gray/clay renders of some older scenes, that have mantra/principles shaders on it. So i`m using Force materials to override the material globally to my vray material. It`s working fine,rendering wise, but console still list the error that it cannot export principle shader.
VFH [Info] * Build 29c900e from 28 Aug 2019 04:34
VFH [Info] * V-Ray 4.12.03
VFH [Info] V-Ray: Loading plugins from "c:\Program Files\Chaos Group\VrayHoudiniNightly\appsdk\bin/plugins/vray_*.dll"
VFH [Info] * Processing scene for frame 1000.000...
VFH [Error] * "/mat/Gray_Mantra": Can't export "principledshader::2.0" node! This must be handled by getConnectedNode()! Please, report this.
I guess this error should not appear right?. If there is a force material on the V-Ray ROP, there is no reason to trough original materials and export them.
thank you
VFH [Info] * Build 29c900e from 28 Aug 2019 04:34
VFH [Info] * V-Ray 4.12.03
VFH [Info] V-Ray: Loading plugins from "c:\Program Files\Chaos Group\VrayHoudiniNightly\appsdk\bin/plugins/vray_*.dll"
VFH [Info] * Processing scene for frame 1000.000...
VFH [Error] * "/mat/Gray_Mantra": Can't export "principledshader::2.0" node! This must be handled by getConnectedNode()! Please, report this.
I guess this error should not appear right?. If there is a force material on the V-Ray ROP, there is no reason to trough original materials and export them.
thank you
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