This might be a Deadline issue, but this same workflow was working fine during the beta. So I am unsure what has changed except upgrading to final V-Ray release. (Now running the nightly build from Sept 10th)
I'm setting up my scene as normal in Houdini. My output path is the normal <filename>.$F4.exr (also tried ${F4})
I export the vrscene, per frame, and from the Deadline Monitor I go and submit a Vray Standalone job. The jobs fails with the error
Cannot create output image file "P:/_Temp/Trond/20K/bop.<frame04>.exr": Invalid argument (22)
I've tried different paths, UNC paths and more or less anything I can think of. Still same error comes up.
I also tried with V-Ray standalone - and V-Ray for Houdini standalone (following the guides you've provided)
In Deadline you do have the option to set a new, custom output path when submitting the job. Using a single # in the file name to be replaced with the frame number.
This prevents the job from failing. Even though I write to the same location and same output name. Except it doesn't replace the # with the frame. So each rendered frame replaces the same image file over and over. There are no numbers added to the filename.
I'm setting up my scene as normal in Houdini. My output path is the normal <filename>.$F4.exr (also tried ${F4})
I export the vrscene, per frame, and from the Deadline Monitor I go and submit a Vray Standalone job. The jobs fails with the error
Cannot create output image file "P:/_Temp/Trond/20K/bop.<frame04>.exr": Invalid argument (22)
I've tried different paths, UNC paths and more or less anything I can think of. Still same error comes up.
I also tried with V-Ray standalone - and V-Ray for Houdini standalone (following the guides you've provided)
In Deadline you do have the option to set a new, custom output path when submitting the job. Using a single # in the file name to be replaced with the frame number.
This prevents the job from failing. Even though I write to the same location and same output name. Except it doesn't replace the # with the frame. So each rendered frame replaces the same image file over and over. There are no numbers added to the filename.
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