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vrayMeshMtl does not accept vrayMaterialBuilder

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  • vrayMeshMtl does not accept vrayMaterialBuilder

    Maybe it is the way it works, but, seems that vrayMeshMaterial accepts only direct brdf outputs. When vrayMaterialBuilder is connected to any material slot, it is rendered gray.It would not be the problem, but if you want a displacement on some mesh in proxy, then there is a problem.
    So, is it a bug or it is the way that material works?
    Best,
    Doca

  • #2
    1, It's definitely a bug.
    2. I'm not sure it's possible to do per-material displacement for proxy.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

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