Is the expected behavior of a running IPR that it should update when I jump to different frames with the time slider. I swear this was working before, but in my current project the camera remains static but everything else in the scene retains animations and renders as expected based on current frame.
Announcement
Collapse
No announcement yet.
IPR updates with time slider?
Collapse
X
-
Hello, I've reported the bug, HOU-1161 is the number if you want to track our progress.
-
Hello ronald_a ,sometimes... well most of the times I just forget to write the bugnumber, so if you just ping me in the posts that you are interested for, I'll add them and will inform you for current status.
Comment
Comment