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Camera Offset doesn't work in IPR

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  • Camera Offset doesn't work in IPR

    Hey Andrei and dev team,

    long time no read ...

    As mentioned above, this feature still doesn't work for me, currently I am on 41203, Build 3551ba6 from 26 Jul 2019 18:37

    Thanks for looking into it.
    Cheers

    Dominik
    Dominik Markota | Head of CGI | Senior Shading & Lighting TD @ Serviceplan MAKE

  • #2
    Hello, I can't reproduce this on my side, can you be more specific about OS and Houdini version. You can also try latest stable nightly build.
    Georgy Chakarov | QA
    www.chaosgroup.com
    georgy.chakarov@chaosgroup.com

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    • #3
      Hi Georgy,
      I am on 17.5.229 with Windows10

      attached a screenshot of my setting in the camera.

      I'll try the nightly later this day

      Attached Files
      Dominik Markota | Head of CGI | Senior Shading & Lighting TD @ Serviceplan MAKE

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      • #4
        So, the actual nightly has the same behaviour for me.
        Dominik Markota | Head of CGI | Senior Shading & Lighting TD @ Serviceplan MAKE

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        • #5
          Hi again found it, it does not work when the camera isn't a physical one. Logged as HOU-1181 issue.
          Georgy Chakarov | QA
          www.chaosgroup.com
          georgy.chakarov@chaosgroup.com

          Comment


          • #6
            Super cool - yeah I remember (as the issues were tracked on github), that it also worked with the physical cam...
            Dominik Markota | Head of CGI | Senior Shading & Lighting TD @ Serviceplan MAKE

            Comment


            • #7
              Hello again Mr.Hoo camera offset of non physical camera is now handled by IPR. You can try it in last stable nightly build.
              Georgy Chakarov | QA
              www.chaosgroup.com
              georgy.chakarov@chaosgroup.com

              Comment

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