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Shadow bias default value is too high for Vray lights, causes artifacts

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  • Shadow bias default value is too high for Vray lights, causes artifacts

    This took me a while to figure out, I had weird artifacts in my contact shadows like this

    Click image for larger version

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    Click image for larger version

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    Going down on shadow bias to .0002 fixed the issue

    Click image for larger version

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    The default value for shadow bias in other Vray plugins is 200 μm
    In VFH it is 2 mm by default which is quite high and causes the artifacts I showed above.
    I really think it should be .0002 by default instead of .002 for all lights..

    This took me a long while to figure out, I thought it has something to do with my SSS or light leaking because of geometry overlapping.
    If you think the behavior might be a bug, I can upload my scene. The apples are real world scale, around 5 CM tall

    Best,
    Muhammed
    Attached Files
    Muhammed Hamed
    V-Ray GPU product specialist


    chaos.com

  • #2
    yes, absolutely yes! I just kept turning it down all the time (did for some reason not report it).

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    • #3
      +1 from me
      http://goodbyekansasstudios.com/

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      • #4
        In maya the default is .02, I almost always set it to .002 for medium to close shots.
        www.DanielBuck.net - www.My46Willys.com - www.33Chevy.net - www.DNSFail.com

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        • #5
          Originally posted by Buck View Post
          In maya the default is .02, I almost always set it to .002 for medium to close shots.
          Maya uses CM by default, .02 in Maya is .0002 in Houdini
          Houdini and Modo use Meters
          Muhammed Hamed
          V-Ray GPU product specialist


          chaos.com

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          • #6
            I've added the request.
            Georgy Chakarov | QA
            www.chaosgroup.com
            georgy.chakarov@chaosgroup.com

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            • #7
              Thank you!

              Muhammed Hamed
              V-Ray GPU product specialist


              chaos.com

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