Hello I find an issue when using GPU an Vray Noise or Bercon Noise.
1-apply a noise on diffuse of a cube.
2- rendering with GPU IPR , you only have a blended color, not the 2 colors of the noise.
3- do a final render instead of IPR, you see the noise correct the firsts iterations of rendering and it's back to an united blended color.
with CPU no issues.
1-apply a noise on diffuse of a cube.
2- rendering with GPU IPR , you only have a blended color, not the 2 colors of the noise.
3- do a final render instead of IPR, you see the noise correct the firsts iterations of rendering and it's back to an united blended color.
with CPU no issues.
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