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no uv-smoothing on subdivided geometry

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  • no uv-smoothing on subdivided geometry

    Hi,

    I might be missing something here, but is it possible, that vfh is not smoothing uvs when rendering geo as subdiv? I use yesterday's stable. See attached test scene. I was under the impression, that this already worked.



    Thanks,

    Ronny
    Attached Files

  • #2
    Hello and sorry for the late reply ronald_a , I've reported this bug, HOU-1262. Thanks for the feedback!
    Georgy Chakarov | QA
    www.chaosgroup.com
    georgy.chakarov@chaosgroup.com

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    • #3
      Is that something that can be fixed rather quickly (in the stables), because without it, we can't have textured rendertime subdivs.

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      • #4
        ronald_a, is tomorrow nightly quick enough? I could rebuild them today, but it'll take about 3 hours (I need to rebuild V-Ray Core which actually contains the fix).
        V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
        andrei.izrantcev@chaos.com
        Support Request

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        • #5
          hehe, tomorrow is really soon enough! It may also be a good idea to have this turned on by default (i think this would be by far the more often used case).

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