Hi,
I'm looking to instance VRay proxies to a grain simulation, I'm also looking to render on VRay cloud so I need the vrscene to be as efficient as possible for upload.
The 450k points with velocity and pscale comes out at round 7mb for one frame.
With the VRay proxies packed and copied to the points, it balloons up to 200mb. So after a short frame range I'm over 15Gb+ which isn't realistic for me to upload.
Is there a more efficient way to do this?
Thanks,
David.
I'm looking to instance VRay proxies to a grain simulation, I'm also looking to render on VRay cloud so I need the vrscene to be as efficient as possible for upload.
The 450k points with velocity and pscale comes out at round 7mb for one frame.
With the VRay proxies packed and copied to the points, it balloons up to 200mb. So after a short frame range I'm over 15Gb+ which isn't realistic for me to upload.
Is there a more efficient way to do this?
Thanks,
David.
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