I am trying to have an animated looped texture in vrayLightDirect or vrayLightSpot. I use the expression `padzero(4,$F%50)` and if i middle click i get the right evaluation to 0010(depending on the frame i am on). But when i render i only see the texture with 0001 and doesn't pickup the correct one
/coppi/proj/geronimo/shottree/mvid/160/3d/textures/caustics/nmoq_assetb_caustics_shallowSlow_comp_v001.`padzer o(4,$F%50)`.exr
/coppi/proj/geronimo/shottree/mvid/160/3d/textures/caustics/nmoq_assetb_caustics_shallowSlow_comp_v001.0010.ex r
tell me if you need a scene, and i will try to find time to fix one
/coppi/proj/geronimo/shottree/mvid/160/3d/textures/caustics/nmoq_assetb_caustics_shallowSlow_comp_v001.`padzer o(4,$F%50)`.exr
/coppi/proj/geronimo/shottree/mvid/160/3d/textures/caustics/nmoq_assetb_caustics_shallowSlow_comp_v001.0010.ex r
tell me if you need a scene, and i will try to find time to fix one
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