Something fishy is going on when rendering volumes in general. If i have bucket sampler on i get a blotchy volume render even if i turn of lightcache or probabilistic volumetrics, the lightselects are not working either on the vdb. With progressive i get a nice render and lightselects are working on the vdb.
https://drive.google.com/open?id=1Qs...xytMZyotC3PFVV
https://drive.google.com/open?id=1Qs...xytMZyotC3PFVV
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