Using a userFloat and remap texture to control e.g. reflection glossiness.
While using the value output of remap I cant see any effect. If I use color output it works. If I plug the value into a colorToFloat it works also with the value output ?! Is this a bug or do Im using this map wrong?
While using the value output of remap I cant see any effect. If I use color output it works. If I plug the value into a colorToFloat it works also with the value output ?! Is this a bug or do Im using this map wrong?
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