Assign a Volume Grid shader to a volume, render
Turn Simple Smoke Opacity to .01, render again
I'd expect the smoke to be thinner but it renders the same. This used to control the smoke density / opacity but seems like it's no longer hooked up.
Thanks!
Windows 10
Houdini 17.5.425
VRay 17.5.293_6c36393_5752
Turn Simple Smoke Opacity to .01, render again
I'd expect the smoke to be thinner but it renders the same. This used to control the smoke density / opacity but seems like it's no longer hooked up.
Thanks!
Windows 10
Houdini 17.5.425
VRay 17.5.293_6c36393_5752
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