When an object is in forced matte it doesn't selfshadow and making the scene look different because of different llightcontribution to the scene. Goal is that when object is forced matte the rest of the scene shouldn't change at all.
to solve the problem "No GI On Other Mattes" should be off in forced matte.
btw is it possible to change matte behaviour for forced matte in rop somehow?
Regards Alexis
to solve the problem "No GI On Other Mattes" should be off in forced matte.
btw is it possible to change matte behaviour for forced matte in rop somehow?
Regards Alexis
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