We're getting bad frames when rendering vrscene to vray standalone out of Houdini. Specific frames always produce the wrong result even when exported and rendered by different nodes on the farm.
See example_bad_frames/*.exr.
Frame 1001 is missing the flame glowing part, 1002 is blown out and 1003 is completely missing the volume.
The same scene renders fine locally when rendering to the VFB.
Test file w/ caches etc
Houdini 17.5.425
Vray: vray_adv_43000_houdini17.5.293_a9792ff_5819
See example_bad_frames/*.exr.
Frame 1001 is missing the flame glowing part, 1002 is blown out and 1003 is completely missing the volume.
The same scene renders fine locally when rendering to the VFB.
Test file w/ caches etc
Houdini 17.5.425
Vray: vray_adv_43000_houdini17.5.293_a9792ff_5819
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