Since baking to another object is supported now (thanks for that!), I tried to bake from a complex .vrscene I exported from max to a simplified object I generated in Houdini. However, as soon as the render process starts, houdini freezes and crashes after a few seconds.
Just to clarify why I want to do that: The vrscene files contain objects with dozens of material assignments and complex shaders (which would be a pain to rebuild in H). I'd like to automatically bake them to simplified objects using houdini.
Vray 4.12.03 daily build: number:6029 hash:21bc157 from 10 Dec 2019 04:38 (the last one I have access to apparently?)
Houdini 17.5.360
You will find a simple scene to reproduce the problem below. Just press render in the Vray renderer in the /Out context
Just to clarify why I want to do that: The vrscene files contain objects with dozens of material assignments and complex shaders (which would be a pain to rebuild in H). I'd like to automatically bake them to simplified objects using houdini.
Vray 4.12.03 daily build: number:6029 hash:21bc157 from 10 Dec 2019 04:38 (the last one I have access to apparently?)
Houdini 17.5.360
You will find a simple scene to reproduce the problem below. Just press render in the Vray renderer in the /Out context
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