I`m having issues with rendering multiple volumes at the same time when they are overlapping and their OBJs have same(zero) world transforms. Volumes are just density and their shading is GI(multiscatter).
Each volume renders fine on it`s own, LC will run sub 5 second. But when i turn on both volumes at the same time LC will be stuck on start(progress bar not moving) .
Overlap seems to be the culprit here. If i move one of volumes for example 0.01m up, LC will work again...
latest nightly on 18.0.391
Each volume renders fine on it`s own, LC will run sub 5 second. But when i turn on both volumes at the same time LC will be stuck on start(progress bar not moving) .
Overlap seems to be the culprit here. If i move one of volumes for example 0.01m up, LC will work again...
latest nightly on 18.0.391
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