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(Fixed) [HOU-1685] packed instances mb shutter

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  • (Fixed) [HOU-1685] packed instances mb shutter

    I have simple particles, rendered as boxes. Geometry is created as copy to point packed instances a using motion blur from v attribute.

    Seem like motion blur duration/length is not changing with shutter change in the ROP.

    Duration of 1 will create same motion blur as duration 0.25. This issue exists only if the the geometry is packed. If the boxes are just copied over particles and not packed, then the motion blur will be shorter as expected.

    latest nightly 18.0.391
    Last edited by Gosho.Genchev; 06-03-2020, 11:37 AM.
    Noemotion.net - www.noemotion.net

    Peter Sanitra - www.psanitra.com

    Noemotionhdrs.net - www.noemotionhdrs.net

  • #2
    Hey, Peter,

    this is already logged and the devs are working on it. I'll inform you when we have a solution.

    All the best!
    gosho.genchev@chaosgroup.com

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    • #3
      Hey, Peter,

      support for this will be available starting with the next nightly build.

      All the best!
      gosho.genchev@chaosgroup.com

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