Hi,
I'm baking to textures and it looks like there is a color difference on resulting files when baking to framebuffer x baking from batch (pdg in my case). I'm not using GPU, so not sure if is related to this: https://forums.chaosgroup.com/forum/...-texture-gamma
But in any case, I'd like to know if this is a know issue, or if there is a way to get the exact same behavior. Please take a look at the example image attached, left is result from PDG (ropfetch), right is the VFB (image is small, but notice the green and grey color differences)
thanks.
I'm baking to textures and it looks like there is a color difference on resulting files when baking to framebuffer x baking from batch (pdg in my case). I'm not using GPU, so not sure if is related to this: https://forums.chaosgroup.com/forum/...-texture-gamma
But in any case, I'd like to know if this is a know issue, or if there is a way to get the exact same behavior. Please take a look at the example image attached, left is result from PDG (ropfetch), right is the VFB (image is small, but notice the green and grey color differences)
thanks.
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