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Rotate UV of Ramp texture

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  • #16
    Gosho.Genchev

    Thank you!
    It works nicely now, I don't need to change anything.
    Muhammed Hamed
    V-Ray GPU product specialist


    chaos.com

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    • #17
      Hi! Also noticed this was fixed now. Thank you!
      Head of Lighting @ Goodbye Kansas Studios

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      • #18
        Maybe stupid question, but how the hell I specify UVs in gradient ramp if I have more sets of UVs on one model?

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        • #19
          Hey woytha ,

          There's a "uvwgen" input on the Gradient Ramp VOP - you can plug a "UV Channel (Named)" VOP into it, with the uv parameter specifying the name of the uv set.

          Best regards!
          gosho.genchev@chaosgroup.com

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          • #20
            Originally posted by Gosho.Genchev View Post
            Hey woytha ,

            There's a "uvwgen" input on the Gradient Ramp VOP - you can plug a "UV Channel (Named)" VOP into it, with the uv parameter specifying the name of the uv set.

            Best regards!
            Bleh, I am tired. Yep, this was straightforward. Thanks for your patience

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